The Master of Arts in Program at IULM features some of the most talented designers, scholars, and authors working today who are highly committed to their research, practice, and teaching, including Auriea Harvey, Pietro Righi Riva, Michaël Samyn, Mare Sheppard, Kieran Nolan, Matteo Pozzi, Claudia Molinari, Paolo Tajè and Matteo Bittanti. It provides all the tools and skills needed for the development, distribution, and exhibition of cutting edge games and interactive experiences. Its instructional model is focused on eight core tracks (modules) and constant interaction with world-renowned faculty, guest artists, game developers and group critiques with instructors and peers. Students will also take courses in game studies that address critical and aesthetic practices. Truly interdisciplinary in nature, the Game Design M.A. Program supports collaboration and meaningful exchange between the school’s different departments.